pub fn self_intersections<M>(mesh: &M) -> Vec<IntersectingPair>where
M: TriangleMeshView + ?Sized,Expand description
Self-intersecting triangle pairs, found through the spatial index.
Returns pairs in sorted order. An empty result means no pair intersects.
There is no tolerance parameter: the narrow phase decides with certified
orient3d, and the broad phase uses exact triangle bounds. A tolerance
here would only be able to make the answer wrong, by admitting or
rejecting pairs the exact test already decides.