axiolid_construct/loft.rs
1//! Lofting a sequence of station rings into a solid.
2//!
3//! Every sweep family reduces to the same shape: place the profile at a
4//! series of stations along a path, stitch consecutive stations into
5//! walls, and cap the ends unless the path closes on itself. Extrusion is
6//! two stations; revolution is an arc of them; a sectioned spine supplies
7//! its own.
8//!
9//! Writing that once means winding, hole orientation and cap pairing are
10//! fixed in one place rather than re-derived per family.
11
12use axiolid_contracts::{GeomError, GeomResult};
13use axiolid_core::{Point2, Point3, Scalar, Vec3};
14use axiolid_mesh::TriMesh;
15
16use crate::profile::Rings;
17
18/// One station: the profile's rings already placed in 3D.
19#[derive(Debug, Clone)]
20pub struct Station {
21 /// Outer ring followed by each hole, in `Rings` order.
22 pub loops: Vec<Vec<Point3>>,
23}
24
25/// Place `rings` into 3D with a per-point mapping.
26///
27/// The mapping takes the profile's 2D point and returns its 3D image, so a
28/// caller expresses only what its family does: extrusion translates,
29/// revolution rotates, a spine sweep applies a frame.
30pub fn place(rings: &Rings, mut f: impl FnMut(Point2) -> Point3) -> Station {
31 let mut loops = Vec::with_capacity(1 + rings.holes.len());
32 loops.push(rings.outer.iter().map(|p| f(*p)).collect());
33 for hole in &rings.holes {
34 loops.push(hole.iter().map(|p| f(*p)).collect());
35 }
36 Station { loops }
37}
38
39/// Stitch stations into a closed solid.
40///
41/// `closed` wraps the last station onto the first, which welds a periodic
42/// seam by index rather than by two samplings agreeing numerically. Open
43/// lofts are capped with the profile triangulation at each end.
44///
45/// All stations must share the profile's ring structure: the walls pair
46/// vertices by position, so a differing ring length has no meaningful
47/// pairing and is refused rather than silently truncated.
48pub fn loft(rings: &Rings, stations: &[Station], closed: bool) -> GeomResult<TriMesh> {
49 loft_welded(rings, stations, closed, &[])
50}
51
52/// [`loft`] with some ring points welded across stations (#363).
53///
54/// `welded[f]` marks the `f`-th ring point (outer ring first, then each hole,
55/// the order of a [`Station`]) as fixed under the sweep, as a point on a
56/// revolution axis is: its stations coincide, so they share one vertex, taken
57/// from the last station. A wall quad with one welded end collapses to its
58/// one triangle that is not degenerate; a quad with both ends welded lies
59/// along the fixed line and emits nothing. Caps index the shared vertices, so
60/// the solid stays closed. An empty `welded` welds nothing.
61pub(crate) fn loft_welded(
62 rings: &Rings,
63 stations: &[Station],
64 closed: bool,
65 welded: &[bool],
66) -> GeomResult<TriMesh> {
67 loft_capped(rings, rings, stations, closed, welded)
68}
69
70/// [`loft_welded`] with the first cap triangulated from `near` and the last
71/// from `far` (#364): the two ends of a tapered loft carry different
72/// profiles of one ring structure. `near` and `far` are the rings of the
73/// first and last station; a welded point is fixed at both.
74fn loft_capped(
75 near: &Rings,
76 far: &Rings,
77 stations: &[Station],
78 closed: bool,
79 welded: &[bool],
80) -> GeomResult<TriMesh> {
81 if stations.len() < 2 {
82 return Err(GeomError::InvalidInput(format!(
83 "a loft needs at least two stations, got {}",
84 stations.len()
85 )));
86 }
87 let shape: Vec<usize> = stations[0].loops.iter().map(|r| r.len()).collect();
88 for s in stations {
89 let this: Vec<usize> = s.loops.iter().map(|r| r.len()).collect();
90 if this != shape {
91 return Err(GeomError::InvalidInput(
92 "loft stations must share the profile's ring structure".to_owned(),
93 ));
94 }
95 }
96 let per_station: usize = shape.iter().sum();
97 if !welded.is_empty() && welded.len() != per_station {
98 return Err(GeomError::InvalidInput(
99 "welded flags must cover every ring point".to_owned(),
100 ));
101 }
102 let is_welded = |f: usize| welded.get(f).copied().unwrap_or(false);
103 // `id[s * per_station + f]` is the vertex of ring point `f` at station
104 // `s`; a welded point has one vertex, placed at the last station.
105 let mut positions: Vec<Point3> = Vec::with_capacity(stations.len() * per_station);
106 let mut id: Vec<u32> = vec![0; stations.len() * per_station];
107 let mut shared: Vec<Option<u32>> = vec![None; per_station];
108 let last_station = &stations[stations.len() - 1];
109 for (s, station) in stations.iter().enumerate() {
110 let mut f = 0;
111 for (ring, last_ring) in station.loops.iter().zip(&last_station.loops) {
112 for (point, last_point) in ring.iter().zip(last_ring) {
113 id[s * per_station + f] = match (is_welded(f), shared[f]) {
114 (true, Some(v)) => v,
115 (welded_here, _) => {
116 let v = positions.len() as u32;
117 positions.push(if welded_here { *last_point } else { *point });
118 if welded_here {
119 shared[f] = Some(v);
120 }
121 v
122 }
123 };
124 f += 1;
125 }
126 }
127 }
128 // A closed loft wraps onto station 0; an open one stops one short.
129 let spans = if closed {
130 stations.len()
131 } else {
132 stations.len() - 1
133 };
134 let mut indices: Vec<u32> = Vec::new();
135 for s in 0..spans {
136 let a0 = s * per_station;
137 let b0 = ((s + 1) % stations.len()) * per_station;
138 let mut base = 0usize;
139 for m in shape.iter() {
140 for k in 0..*m {
141 let kn = (k + 1) % *m;
142 let (fk, fkn) = (base + k, base + kn);
143 let (a, b) = (id[a0 + fk], id[a0 + fkn]);
144 let (c, d) = (id[b0 + fk], id[b0 + fkn]);
145 // Both rings wind the same way here. A hole ring is already
146 // stored clockwise (profile.rs keeps holes reversed), which
147 // is what turns its wall normal inward; flipping the index
148 // order as well would invert it a second time.
149 match (is_welded(fk), is_welded(fkn)) {
150 (false, false) => indices.extend([a, b, d, a, d, c]),
151 (true, false) => indices.extend([a, b, d]),
152 (false, true) => indices.extend([a, d, c]),
153 (true, true) => {}
154 }
155 }
156 base += *m;
157 }
158 }
159 // Caps. A closed loft needs none: the wall meets itself. An open one is
160 // bounded by the profile at each end, wound opposite so both face out.
161 if !closed {
162 let (near_points, near_tris) = crate::profile::triangulate(near)?;
163 let (far_points, far_tris) = crate::profile::triangulate(far)?;
164 for points in [&near_points, &far_points] {
165 if points.len() != per_station {
166 return Err(GeomError::Degenerate(format!(
167 "cap triangulation produced {} points for {per_station} ring points",
168 points.len()
169 )));
170 }
171 }
172 let last = (stations.len() - 1) * per_station;
173 for t in &near_tris {
174 let first = t.map(|f| id[f as usize]);
175 indices.extend([first[0], first[2], first[1]]);
176 }
177 for t in &far_tris {
178 let end = t.map(|f| id[last + f as usize]);
179 indices.extend([end[0], end[1], end[2]]);
180 }
181 }
182 if !welded.is_empty() {
183 (positions, indices) = compact(positions, indices);
184 }
185 Ok(TriMesh::new(positions, indices))
186}
187
188/// Drop the vertices no triangle uses, keeping the order of the rest. A
189/// welded point whose ring neighbours are all welded has no wall quad and,
190/// in a closed loft, no cap either (#363).
191fn compact(positions: Vec<Point3>, mut indices: Vec<u32>) -> (Vec<Point3>, Vec<u32>) {
192 let mut used = vec![false; positions.len()];
193 for i in &indices {
194 used[*i as usize] = true;
195 }
196 let mut new_id = vec![0u32; positions.len()];
197 let mut kept = Vec::with_capacity(positions.len());
198 for (v, p) in positions.into_iter().enumerate() {
199 if used[v] {
200 new_id[v] = kept.len() as u32;
201 kept.push(p);
202 }
203 }
204 for i in &mut indices {
205 *i = new_id[*i as usize];
206 }
207 (kept, indices)
208}
209
210/// How far the bilinear patch over one wall quad can sit from the two
211/// triangles [`loft`] splits it into.
212///
213/// The quad joins ring points `a -> b` on one station to `c -> d` on the
214/// next, and [`loft`] cuts it along the diagonal `a-d` into `(a, b, d)` and
215/// `(a, d, c)`. The patch `B(x, y) = (1-y)((1-x)a + xb) + y((1-x)c + xd)`
216/// is the surface the chords between the two stations span: its row at
217/// fixed `x` is the chord between the two placements of one profile point,
218/// which is why the sweeps bound the exact surface against it. Every bound
219/// below holds pointwise, so the smallest is returned:
220///
221/// - `|T| / 4` with the twist `T = a - b - c + d`. On the half `x >= y`,
222/// `B - L = -y(1-x) T` where `L` is the point of `(a, b, d)` with the
223/// same barycentric weights, and `y(1-x) <= 1/4` there; the other half is
224/// symmetric. Always valid.
225/// - `|b - a|`: `B` is within `(1-y)x|b - a|` of the point
226/// `(1-y)a + y((1-x)c + xd)` of triangle `(a, d, c)`. Likewise `|c - a|`
227/// against `(a, b, d)`. These make a quad that collapses to a triangle on
228/// an axis (a ring point on a revolution axis) exact.
229/// - `2|d - c|`: `B` is within `xy|d - c|` of the point
230/// `(1-y)((1-x)a + xb) + yc` of the plane triangle `(a, b, c)`, and moving
231/// that triangle's `c` to `d` moves the point by at most `|d - c|`.
232/// Likewise `2|d - b|`.
233/// - The flattening bound. Take a plane with unit normal `n` and heights
234/// `h(p) = n.p - k`, project the corners onto it, and suppose the
235/// projected quad `a', b', d', c'` is convex. The projected patch is a
236/// convex combination of the projected corners, so it lies in that quad,
237/// which the two plane triangles `(a', b', d')`, `(a', d', c')` cover:
238/// each `B(x, y)` has a point `Z` there with `Z = B(x, y)` in the plane.
239/// Lifting `Z` back with the same weights gives a point of `(a, b, d)` or
240/// `(a, d, c)`, and the two heights are weighted means of corner heights,
241/// so the distance is at most the spread of the corner heights. Two
242/// planes are used. The plane through `a, b, c` leaves only `d` off it,
243/// at the height `g`: bound `|g|`. The plane parallel to both diagonals,
244/// halfway between them, puts `a, d` at `e` and `b, c` at `-e`, with
245/// `2|e|` the distance between the diagonals: bound `2|e|`, half of
246/// `|g|` for a twisted quad (where `|g| = 4|e|`). A planar convex quad,
247/// the wall a revolution builds about an axis in the profile's plane,
248/// gets 0.
249///
250/// The convexity test runs in floating point with a relative slack of
251/// `1e-12`: a quad that fails it by less leaves an uncovered sliver some
252/// `1e-12` of its size wide, far below any chord budget.
253pub fn quad_deviation(a: Point3, b: Point3, c: Point3, d: Point3) -> Scalar {
254 let twist = (a - b - c + d).length() / 4.0;
255 let mut best = twist
256 .min((b - a).length())
257 .min((c - a).length())
258 .min(2.0 * (d - c).length())
259 .min(2.0 * (d - b).length());
260 // The plane through a, b, c: only d leaves it.
261 if let Some(n) = unit((b - a).cross(c - a)) {
262 let g = (d - a).dot(n);
263 if convex_projection([a, b, d - n * g, c], n) {
264 best = best.min(g.abs());
265 }
266 }
267 // The plane halfway between the diagonals a-d and b-c.
268 if let Some(n) = unit((d - a).cross(c - b)) {
269 let e = 0.5 * (a - b).dot(n);
270 let (a2, d2) = (a - n * e, d - n * e);
271 let (b2, c2) = (b + n * e, c + n * e);
272 if convex_projection([a2, b2, d2, c2], n) {
273 best = best.min(2.0 * e.abs());
274 }
275 }
276 best
277}
278
279/// `v` scaled to unit length, or `None` when it has none to scale.
280fn unit(v: Vec3) -> Option<Vec3> {
281 let length = v.length();
282 (length > 0.0 && length.is_finite()).then(|| v / length)
283}
284
285/// Whether the polygon `p0 -> p1 -> p2 -> p3`, lying in a plane with unit
286/// normal `n`, is convex: it turns the same way, about `n`, at every
287/// corner (either way round), with a relative slack of `1e-12`.
288fn convex_projection(corners: [Point3; 4], n: Vec3) -> bool {
289 let scale = (0..4)
290 .map(|k| (corners[(k + 1) % 4] - corners[k]).length())
291 .fold(0.0, Scalar::max);
292 let slack = 1e-12 * scale * scale;
293 let turns: Vec<Scalar> = (0..4)
294 .map(|k| {
295 let (p, q, r) = (corners[k], corners[(k + 1) % 4], corners[(k + 2) % 4]);
296 (q - p).cross(r - q).dot(n)
297 })
298 .collect();
299 turns.iter().all(|t| *t >= -slack) || turns.iter().all(|t| *t <= slack)
300}
301
302/// The largest [`quad_deviation`] over the walls between two stations.
303///
304/// Pairs ring points exactly as [`loft`] does: point `k` with `k + 1`,
305/// wrapping, on every ring.
306pub(crate) fn span_deviation(from: &Station, to: &Station) -> Scalar {
307 let mut worst: Scalar = 0.0;
308 for (ring, next) in from.loops.iter().zip(&to.loops) {
309 let m = ring.len().min(next.len());
310 for k in 0..m {
311 let kn = (k + 1) % m;
312 worst = worst.max(quad_deviation(ring[k], ring[kn], next[k], next[kn]));
313 }
314 }
315 worst
316}
317
318/// An orthonormal frame at a point on a path.
319///
320/// A sweep needs a full frame, not just a tangent: the profile's x and y
321/// axes have to be carried along the path, and how they are carried is
322/// exactly what distinguishes the sweep families from each other.
323#[derive(Debug, Clone)]
324pub struct Frame {
325 /// Frame origin on the directrix.
326 pub origin: Point3,
327 /// Image of the profile's +x.
328 pub x: Vec3,
329 /// Image of the profile's +y.
330 pub y: Vec3,
331}
332
333impl Frame {
334 /// Frame whose z is `tangent` and whose x is `reference` made
335 /// perpendicular to it.
336 ///
337 /// Refuses a reference parallel to the tangent instead of silently
338 /// picking a fallback axis: the caller supplied a direction that cannot
339 /// orient the profile, and quietly substituting one rotates the section
340 /// by an arbitrary angle.
341 pub fn from_reference(origin: Point3, tangent: Vec3, reference: Vec3) -> GeomResult<Self> {
342 let t = tangent.normalize_or_zero();
343 if t == Vec3::ZERO {
344 return Err(GeomError::InvalidInput(
345 "sweep tangent must be a non-zero direction".to_owned(),
346 ));
347 }
348 let x = (reference - t * t.dot(reference)).normalize_or_zero();
349 if x == Vec3::ZERO {
350 return Err(GeomError::InvalidInput(
351 "sweep reference direction must not be parallel to the directrix".to_owned(),
352 ));
353 }
354 Ok(Self {
355 origin,
356 x,
357 y: t.cross(x),
358 })
359 }
360}
361
362/// Place a profile point using a frame.
363pub fn at(frame: &Frame, p: Point2) -> Point3 {
364 frame.origin + frame.x * p.x + frame.y * p.y
365}
366
367/// Linear blend of two profile rings.
368///
369/// Tapered families interpolate between a start and an end profile, so the
370/// blend belongs here rather than in each of them.
371pub fn blend(a: Point2, b: Point2, t: Scalar) -> Point2 {
372 Point2::new(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t)
373}
374
375/// Loft where the two ends carry different profiles.
376///
377/// [`loft`] caps both ends from one ring set, which is wrong the moment the
378/// ends differ: a tapered solid needs each cap triangulated from its own
379/// profile. The walls are identical, so only the caps are rebuilt here.
380pub fn loft_tapered(start: &Rings, end: &Rings, stations: &[Station]) -> GeomResult<TriMesh> {
381 loft_tapered_welded(start, end, stations, &[])
382}
383
384/// [`loft_tapered`] with some ring points welded across stations (#364), as
385/// [`loft_welded`] welds them: a point on a revolution axis at both ends
386/// stays on it through the blend.
387pub(crate) fn loft_tapered_welded(
388 start: &Rings,
389 end: &Rings,
390 stations: &[Station],
391 welded: &[bool],
392) -> GeomResult<TriMesh> {
393 loft_capped(start, end, stations, false, welded)
394}
395
396#[cfg(test)]
397mod tests {
398 use super::*;
399 use axiolid_measure::proximity::closest_point_on_triangle;
400
401 /// The largest distance from a dense sampling of the bilinear patch to
402 /// the loft's two triangles, measured by brute force.
403 fn measured(a: Point3, b: Point3, c: Point3, d: Point3) -> Scalar {
404 let n = 64;
405 let mut worst: Scalar = 0.0;
406 for i in 0..=n {
407 for j in 0..=n {
408 let (x, y) = (i as Scalar / n as Scalar, j as Scalar / n as Scalar);
409 let p = (a * (1.0 - x) + b * x) * (1.0 - y) + (c * (1.0 - x) + d * x) * y;
410 let near = [[a, b, d], [a, d, c]]
411 .iter()
412 .filter_map(|t| closest_point_on_triangle(p, *t).ok())
413 .map(|q| p.distance(q))
414 .fold(Scalar::INFINITY, Scalar::min);
415 worst = worst.max(near);
416 }
417 }
418 worst
419 }
420
421 /// A deterministic spread of quads: planar convex, planar concave
422 /// (the loft's diagonal outside the quad), twisted, and collapsed.
423 fn quads() -> Vec<[Point3; 4]> {
424 let mut seed: u64 = 0x2310_5eed;
425 let mut next = move || {
426 seed = seed
427 .wrapping_mul(6_364_136_223_846_793_005)
428 .wrapping_add(1_442_695_040_888_963_407);
429 ((seed >> 11) as Scalar / (1u64 << 53) as Scalar) * 2.0 - 1.0
430 };
431 let mut out = vec![
432 // Planar trapezoid: a revolution's wall about an in-plane axis.
433 [
434 Point3::new(0.0, 0.0, 0.0),
435 Point3::new(1.0, 0.0, 0.0),
436 Point3::new(0.0, 1.0, 0.0),
437 Point3::new(1.2, 1.0, 0.0),
438 ],
439 // Planar, but `d` folded back across the diagonal a-d: concave.
440 [
441 Point3::new(0.0, 0.0, 0.0),
442 Point3::new(1.0, 0.0, 0.0),
443 Point3::new(0.0, 1.0, 0.0),
444 Point3::new(0.2, 0.2, 0.0),
445 ],
446 // A saddle: the hyperbolic paraboloid z = xy.
447 [
448 Point3::new(0.0, 0.0, 0.0),
449 Point3::new(1.0, 0.0, 0.0),
450 Point3::new(0.0, 1.0, 0.0),
451 Point3::new(1.0, 1.0, 1.0),
452 ],
453 // Collapsed onto an axis: a and b coincide.
454 [
455 Point3::new(0.0, 0.0, 0.0),
456 Point3::new(0.0, 0.0, 0.0),
457 Point3::new(0.0, 1.0, 0.0),
458 Point3::new(1.0, 1.0, 0.3),
459 ],
460 ];
461 for _ in 0..200 {
462 let mut q = [Point3::ZERO; 4];
463 for p in &mut q {
464 *p = Point3::new(next(), next(), 0.3 * next());
465 }
466 out.push(q);
467 }
468 out
469 }
470
471 #[test]
472 fn the_quad_bound_holds_for_every_quad() {
473 for [a, b, c, d] in quads() {
474 let bound = quad_deviation(a, b, c, d);
475 let got = measured(a, b, c, d);
476 assert!(
477 got <= bound * (1.0 + 1e-9) + 1e-12,
478 "quad {a:?} {b:?} {c:?} {d:?}: patch {got} from its triangles, bound {bound}"
479 );
480 }
481 }
482
483 #[test]
484 fn a_planar_convex_quad_costs_nothing() {
485 let [a, b, c, d] = quads()[0];
486 assert!(quad_deviation(a, b, c, d) <= 1e-15);
487 }
488
489 #[test]
490 fn a_twisted_quad_is_bounded_tightly() {
491 // z = xy: the patch's centre is |T| / 4 = 1/4 above the diagonal's
492 // midpoint, and 1/(4 sqrt 2) from the triangles' planes.
493 let [a, b, c, d] = quads()[2];
494 let bound = quad_deviation(a, b, c, d);
495 assert!((bound - 0.25).abs() <= 1e-12, "{bound}");
496 let got = measured(a, b, c, d);
497 assert!((got - 0.25 / 2f64.sqrt()).abs() <= 1e-3, "{got}");
498 }
499}