Expand description
Coordinate, direction, transform, and analytic support types.
Structs§
- Frame2
- Right-handed 2D local frame. Algorithms validate orthonormality explicitly.
- Frame3
- Right-handed 3D local frame. Dirty imported frames remain representable.
- Interval
- A finite parameter interval. The endpoint order carries orientation.
- Plane3
- A plane represented by an origin and unit-normal candidate.
- Ray3
- A parametric three-dimensional ray.
Type Aliases§
- Mat3
- Double-precision 3x3 matrix.
- Mat4
- Double-precision general 4x4 matrix, including projective transforms.
- Point2
- A semantic alias used when a value is a two-dimensional position.
- Point3
- A semantic alias used when a value is a three-dimensional position.
- Transform2
- Double-precision 2D affine transform.
- Transform3
- Double-precision affine transform.
- Vec2
- Double-precision two-dimensional vector.
- Vec3
- Double-precision three-dimensional vector.