pub struct OverlayInput {
pub frame: Frame2,
pub polygons: Vec<Polygon>,
}Fields§
§frame: Frame2§polygons: Vec<Polygon>Trait Implementations§
Source§impl Clone for OverlayInput
impl Clone for OverlayInput
Source§fn clone(&self) -> OverlayInput
fn clone(&self) -> OverlayInput
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for OverlayInput
impl Debug for OverlayInput
Source§impl PartialEq for OverlayInput
impl PartialEq for OverlayInput
impl StructuralPartialEq for OverlayInput
Auto Trait Implementations§
impl Freeze for OverlayInput
impl RefUnwindSafe for OverlayInput
impl Send for OverlayInput
impl Sync for OverlayInput
impl Unpin for OverlayInput
impl UnwindSafe for OverlayInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more