Skip to content

axiolid-project ​

Projection of triangle meshes onto a plane, and prism intersection.

Latest release0.4.0 (2026-11-13)
crates.ioaxiolid-project
Facadeaxiolid feature project
Layeralgorithms (algorithm.planar)
API documentationrustdoc · docs.rs
Sourcecrates/algorithms/planar/project/

Overview ​

Projection of triangle meshes onto a plane and intersection with prisms: the bridge between the kernel's 3D meshes and its planar booleans. project_mesh folds a mesh onto a plane, unions the result and keeps holes, and reports how many edge-on triangles it dropped instead of hiding them. It computes geometry, not a footprint: choosing the mesh, the reference plane and what to include is left to the consumer (ADR 0066).

Depends on ​

Changes ​

Latest release, 0.4.0 (2026-11-13):

Changed ​

  • Breaking: requires axiolid-overlay 0.4, whose OverlayError is #[non_exhaustive] with the new HolesOverlap and PolygonsOverlap, and whose Region::new refuses rings that cross into each other. ProjectionError::Planar carries that OverlayError, so a match on it needs a wildcard arm (#448, ADR 0104).

Full history: crates/algorithms/planar/project/CHANGELOG.md

Released under the Mozilla Public License 2.0.